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sabie copie Puțin video mode 13h palette răsuci înțepătură windswept

Video Graphics Array - Wikiwand
Video Graphics Array - Wikiwand

graphics1 - pratiktambe
graphics1 - pratiktambe

Did Apple's iPhone 13 'Cinematic Mode' just revolutionize mobile  cinematography?: Digital Photography Review
Did Apple's iPhone 13 'Cinematic Mode' just revolutionize mobile cinematography?: Digital Photography Review

graphics - Wrong data when reading pixels in mode 13 (386 Assembly - DOS) -  Stack Overflow
graphics - Wrong data when reading pixels in mode 13 (386 Assembly - DOS) - Stack Overflow

foone on Twitter: "so, fun fact about VGA: it lets you set up a palette of  256 colors, but it's not out of the same color gamut we're used to these  days.
foone on Twitter: "so, fun fact about VGA: it lets you set up a palette of 256 colors, but it's not out of the same color gamut we're used to these days.

Graphics 2: VGA and SuperVGA
Graphics 2: VGA and SuperVGA

Mode 13h - Wikipedia
Mode 13h - Wikipedia

Output - SizeCoding
Output - SizeCoding

foone on Twitter: "Fun fact: Doom (which uses mode 13h, 320x200, with  non-square pixels) actually has an effectively double-indirect palette.  You've got the game's main palette and a secondary sort of palette
foone on Twitter: "Fun fact: Doom (which uses mode 13h, 320x200, with non-square pixels) actually has an effectively double-indirect palette. You've got the game's main palette and a secondary sort of palette

Graphics mode findings - RGB Classic Games Forum
Graphics mode findings - RGB Classic Games Forum

Just keeping it real… old skool style | Scali's OpenBlog™
Just keeping it real… old skool style | Scali's OpenBlog™

IBM's VGA | Electronic Design
IBM's VGA | Electronic Design

foone on Twitter: "so, fun fact about VGA: it lets you set up a palette of  256 colors, but it's not out of the same color gamut we're used to these  days.
foone on Twitter: "so, fun fact about VGA: it lets you set up a palette of 256 colors, but it's not out of the same color gamut we're used to these days.

Programming The SVGA | PDF | Personal Computers | Digital Electronics
Programming The SVGA | PDF | Personal Computers | Digital Electronics

KeyJ's Blog : Blog Archive » Color Generation in IBM CGA, EGA and VGA
KeyJ's Blog : Blog Archive » Color Generation in IBM CGA, EGA and VGA

Creating Video Games Some background: There are lots of video games out  there written for 16 bit, and with a little work, it is still possible to  create one. Unfortunately, the documentation is harder to come by. I no  longer have my texts detailing the various ...
Creating Video Games Some background: There are lots of video games out there written for 16 bit, and with a little work, it is still possible to create one. Unfortunately, the documentation is harder to come by. I no longer have my texts detailing the various ...

VGA 256-color 8BIT behavior · Issue #951 · joncampbell123/dosbox-x · GitHub
VGA 256-color 8BIT behavior · Issue #951 · joncampbell123/dosbox-x · GitHub

int 10:BIOS video services:video interrupt
int 10:BIOS video services:video interrupt

Creating Video Games Some background: There are lots of video games out  there written for 16 bit, and with a little work, it is still possible to  create one. Unfortunately, the documentation is harder to come by. I no  longer have my texts detailing the various ...
Creating Video Games Some background: There are lots of video games out there written for 16 bit, and with a little work, it is still possible to create one. Unfortunately, the documentation is harder to come by. I no longer have my texts detailing the various ...

ECE291 Lecture 12 Mode 13h Graphics. ECE 291 Lecture 12Page 2 of 27 Lecture  outline Color theory Video Hardware Mode 13h Graphics File Formats. - ppt  download
ECE291 Lecture 12 Mode 13h Graphics. ECE 291 Lecture 12Page 2 of 27 Lecture outline Color theory Video Hardware Mode 13h Graphics File Formats. - ppt download

VGA Hardware - OSDev Wiki
VGA Hardware - OSDev Wiki

Why Does This Code Not Display The Image Correctly? (VGA Mode 13h) -  Assembly | Dream.In.Code
Why Does This Code Not Display The Image Correctly? (VGA Mode 13h) - Assembly | Dream.In.Code